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Refinement Criteria (enter 0 to not use that minimum):
Minimum Profit = Copper (10)
Minimum % Profit = %
Minimum Velocity =

Arranged by All / Arrange by Tiers
Bags Included (Remove Bags)
Salvageable Included (Remove Salvageable)
Dyes Excluded (Add Dyes)
NameBuy Order

Sell Listing
Buy Order Profit if Used (Percent)

Sell Listing Profit if Used (Percent)
Buy Order Profit if Sold (Percent)

Sell Listing Profit if Sold (Percent)
Sample Size / Show Materials
(Drop rate per 100)
Bag of Stolen Goods
Basic Container Default 0
3,351.90- / day
06:22:26/outbid : 03:00:19/undercut
204

205
167 (82.2%)

166 (81.3%)
145 (71.2%)

144 (70.4%)
3,000
Bag of Alchemical Materials
Basic Container Default 0
40.42- / day
01:10:54:22/outbid : 04:23:17/undercut
267

287
182 (68.5%)

162 (56.7%)
157 (59.1%)

137 (48.1%)
3,100
Heavy Bag of Supplies
Basic Container Default 0
33.03- / day
05:04:33/outbid : 02:11:32/undercut
284

288
151 (53.2%)

147 (51.1%)
127 (45%)

123 (42.9%)
3,500
Coarse Leather Strap
Basic Trophy 0
19.64+ / day
05:09:42:40/outbid : 12:33:56/undercut
40

42
7.6 (18.9%)

5.6 (13.2%)
15 (38.5%)

13 (31.9%)
2,000
Salvageable Aetherized Metal Scrap
Rare Trophy 0
14.47- / day
∞/outbid : 12:26:38/undercut
286

287
120 (42%)

119 (41.5%)
85 (30%)

84 (29.5%)
500
Heavy Miner's Bag
Basic Container Default 0
60.16- / day
13:29:16/outbid : 03:18:17/undercut
210

211
72 (34.6%)

71 (33.9%)
51 (24.6%)

50 (24%)
1,000
Frayed Garment
Basic Trophy 0
20.39- / day
03:01:24:50/outbid : 16:23:38/undercut
50

53
16 (32.4%)

13 (24.9%)
15 (30.5%)

12 (23.1%)
2,000
Heavy Thorned Bag
Masterwork Container Default 0
774.68- / day
14:52:32/outbid : 01:47:47/undercut
191

198
68 (36%)

61 (31.1%)
50 (26.5%)

43 (22.1%)
10,000
Rich Clump of Ore
Basic Trophy 0
110.86+ / day
01:07:43:42/outbid : 01:11:24:46/undercut
63

64
23 (37%)

22 (34.8%)
14 (23.4%)

13 (21.5%)
2,000
Unstable Rag
Basic Trophy 0
168.82- / day
18:47:54/outbid : 14:35:14/undercut
67

68
12 (18.9%)

11 (17.1%)
13 (20.5%)

12 (18.8%)
5,000
NameBuy Order

Sell Listing
Buy Order Profit if Used (Percent)

Sell Listing Profit if Used (Percent)
Buy Order Profit if Sold (Percent)

Sell Listing Profit if Sold (Percent)
Sample Size / Show Materials
(Drop rate per 100)
Valuable Metal Scrap
Basic Trophy 0
1,538.80- / day
13:38:49/outbid : 19:34:54/undercut
65

66
21 (32.5%)

20 (30.5%)
12 (19.4%)

11 (17.6%)
2,000
Bag of Provisional Materials
Basic Container Default 0
100.13- / day
18:26:27/outbid : 01:11:23:54/undercut
384

410
97 (25.4%)

71 (17.4%)
96 (25.2%)

70 (17.2%)
2,000
Supply Sack
Basic Container Default 0
24.61+ / day
17:06:21/outbid : 15:40:28/undercut
421

429
80 (19%)

72 (16.8%)
71 (16.9%)

63 (14.7%)
3,500
Tiny Thorned Bag
Basic Container Default 0
12.61- / day
∞/outbid : 22:42:50/undercut
196

247
75 (38.5%)

24 (9.9%)
86 (43.9%)

35 (14.2%)
3,603
Heavy Icy Bag
Basic Container Default 0
18.12+ / day
01:08:53:24/outbid : 06:20:36/undercut
312

344
110 (35.3%)

78 (22.7%)
74 (23.9%)

42 (12.4%)
2,000
Light Supply Bag
Basic Container Default 0
21.94- / day
22:21:57/outbid : 08:33:30/undercut
106

121
22 (20.9%)

7.2 (5.9%)
28 (27.1%)

13 (11.3%)
2,000


Help and Info:
 ● Gives a list of bags that can be opened and give more than their cost.
 ● 'Sample Size' tells you how many bags have been opened to determine the current return rates - higher is better, anything below 1,000 is not very good. It will highlight any row where the sample size and profit is at least decent (stay away from unhighlighted rows)
 ● 'Materials' lists everything possible to get out of that bag, along with drop amounts (It's how many you will get if you open 100 bags)