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Luck and Basic Salvage Tool
Luck from Ecto = 105
Luck from Masterwork = 30
Luck from Fine = 11

Ecto: 1706 - 1708 (1451 after tax)
Dust: 881 - 925 (786 after tax)
Number of Dust per salvaged Ecto with Master/Mystic/SFSoM: 1.85
Note: I reversed these so they display profit instead of cost (higher positive numbers = better)
The cost of salvaging ecto (positive numbers = profit for you):
Scenario DescriptionProfit per ectoProfit per luckProfit breakdown if salvaging
Buy Ecto, salvage Ecto, sell Dust-312 per ecto-2.976 per luck1454 dust sale - buy ecto for 1706 - 61 salvage
Have Ecto, (sell Ecto vs. salvage Ecto and sell Dust)-58 per ecto-0.5546 per luck1454 dust sale - 1451 ecto sale - 61 salvage
(Buy Ecto and salvage Ecto vs. buy Dust), use Dust-137 per ecto-1.306 per luckbuy dust for 1629 - buy ecto for 1706 - 61 salvage
Have Ecto, (sell Ecto and buy Dust vs. salvage Ecto), use Dust117 per ecto1.115 per luckbuy dust for 1629 - 1451 ecto sale - 61 salvage


Max price to pay for Fine/Masterwork (to buy material cheaper than just buying it straight off the TP's buy order price), salvage with Crude/Basic/CFSoM:
Purpose is to use / Purpose is to sell
Don't show all items below: 100 (-10c / +10c)
Wood WeaponsSalvaged MaterialsGreen 1-20Soft 16-33Seasoned 31-48Hard 46-63Elder 59-80
Focus1.03 Wood Logs

134
158
Long Bow1.84 Wood Logs
136242158285
Scepter1.18 Wood Logs

154100182
Short Bow1.49 Wood Logs
110195128230
Staff1.54 Wood Logs
114202132238
Trident1.5 Wood Logs
111197128232
Torch1.1 Wood Logs

143
169

Wood+Metal WeaponsSalvaged MaterialsGreen 1-20
Copper 1-23
Soft 16-33
Iron 19-33
Seasoned 31-48
Iron 34-53
Hard 46-63
Platinum 49-62
Elder 59-80
Mithril 54-80
Axe0.53 Wood Logs / 0.66 Ore
150176121125
Hammer0.79 Wood Logs / 0.79 Ore
192233159174
Harpoon Gun0.83 Wood Logs / 0.79 Ore
195238163180
Mace0.6 Wood Logs / 0.62 Ore
148179122133
Pistol0.61 Wood Logs / 0.62 Ore
149180123134
Rifle0.82 Wood Logs / 0.76 Ore
189232158177
Shield0.56 Wood Logs / 0.54 Ore
131161109121
Spear0.85 Wood Logs / 0.83 Ore
203247169186

Metal WeaponsSalvaged MaterialsCopper 1-23Iron 19-33Iron 34-53Platinum 49-62Mithril 54-80
Dagger1.03 Ore
172167118
Greatsword1.61 Ore148272263186106
Sword1.15 Ore104193187132
Warhorn1.41 Ore129237230163

Heavy ArmorSalvaged MaterialsCopper 1-23Iron 19-33Iron 34-53Platinum 49-62Mithril 54-80
Helm1.35 Ore123227220156
Shoulder1.08 Ore
181175124
Coat1.88 Ore173318307218124
Gloves1.18 Ore107198192136
Leggings1.1 Ore100184178126
Boots1.17 Ore106196190134

Medium ArmorSalvaged MaterialsRawhide 1-20Thin 16-35Coarse 31-50Rugged 46-63Thick 58-80
Helm1.8 Leather Sections119307277634294
Shoulder1.78 Leather Sections117304274627291
Coat2.45 Leather Sections163419379864401
Gloves1.82 Leather Sections120311280641297
Leggings1.69 Leather Sections111288260595276
Boots1.81 Leather Sections119309279638296
Back Item1.7 Leather Sections112290262599277

Light ArmorSalvaged MaterialsJute 1-20Wool 16-33Cotton 31-50Linen 44-63Silk 58-80
Helm1.81 Cloth Scraps144342251477
Shoulder1.95 Cloth Scraps156369271514
Coat3.03 Cloth Scraps244575423800
Gloves1.79 Cloth Scraps143338248471
Leggings2.1 Cloth Scraps168397292554
Boots2.01 Cloth Scraps161380279530

TrinketsSalvaged MaterialsCopper 1-20Silver 25-35Gold 40-50Platinum 55-65Mithril 70-80
Accessory1.58 Ore114

183104
Amulet1.61 Ore116

186106
Ring1.66 Ore120

192109

Help and Info:
 ● Gives cost info on items that give luck
 ● Ectos give the most per salvage (and can be salvaged quicker), but also tend to cost a lot for each luck you get. I included several ways to handle ectos, depending if you're buying them or already have them, or selling them or using them.
 ● Positive values per luck mean you lose that much, negative values mean you gain that much. (negative means you should do it even if not looking for luck).
 ● Some blue and green items give valuable materials cheaper than they can be purchased in the TP (sometimes even able to sell it at a profit). The table will tell you which items and the max price you should pay to break even compared to just buying that material off the TP for buy order prices.  The cheaper you buy an item below this amount, the more profit you will make.
 ● 'Dont show all items below' will not show number values (just an empty box) for that item/level if the amount needed to buy below is less than this amount (it's likely it's just not possible to buy items cheaply enough)
 ● All calculations include the cost and chance of promotion of an Infinite kit; 3c per salvage, 12% chance of higher tier

● Basic Materials Salvage Drop Rates:
 Crude has 10% chance of higher tier
 Basic/Infinite has 12.5% chance of higher tier
 Fine has 13.75% chance of higher tier
 Journeyman has 15% chance of higher tier
 Master/Mystic has 16.25% chance of higher tier
 BLSK has 22.5% chance of higher tier

If you're not sure what level is the best to open masterwork bags at: Silverwaste's chart is pretty good.