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Luck and Basic Salvage Tool
Luck from Ecto = 105
Luck from Masterwork = 30
Luck from Fine = 11

Ecto: 1641 - 1800 (1530 after tax)
Dust: 1051 - 1083 (920 after tax)
Number of Dust per salvaged Ecto with Master/Mystic/SFSoM: 1.85
Note: I reversed these so they display profit instead of cost (higher positive numbers = better)
The cost of salvaging ecto (positive numbers = profit for you):
Scenario DescriptionProfit per ectoProfit per luckProfit breakdown if salvaging
Buy Ecto, salvage Ecto, sell Dust1 per ecto0.0097 per luck1703 dust sale - buy ecto for 1641 - 61 salvage
Have Ecto, (sell Ecto vs. salvage Ecto and sell Dust)112 per ecto1.067 per luck1703 dust sale - 1530 ecto sale - 61 salvage
(Buy Ecto and salvage Ecto vs. buy Dust), use Dust242 per ecto2.308 per luckbuy dust for 1944 - buy ecto for 1641 - 61 salvage
Have Ecto, (sell Ecto and buy Dust vs. salvage Ecto), use Dust353 per ecto3.365 per luckbuy dust for 1944 - 1530 ecto sale - 61 salvage


Max price to pay for Fine/Masterwork (to buy material cheaper than just buying it straight off the TP's buy order price), salvage with Crude/Basic/CFSoM:
Purpose is to use / Purpose is to sell
Don't show all items below: 100 (-10c / +10c)
Wood WeaponsSalvaged MaterialsGreen 1-20Soft 16-33Seasoned 31-48Hard 46-63Elder 59-80
Focus1.03 Wood Logs



122
Long Bow1.84 Wood Logs
124161160220
Scepter1.18 Wood Logs

102101140
Short Bow1.49 Wood Logs
100130129178
Staff1.54 Wood Logs
103134133184
Trident1.5 Wood Logs
100131130179
Torch1.1 Wood Logs



130

Wood+Metal WeaponsSalvaged MaterialsGreen 1-20
Copper 1-23
Soft 16-33
Iron 19-33
Seasoned 31-48
Iron 34-53
Hard 46-63
Platinum 49-62
Elder 59-80
Mithril 54-80
Axe0.53 Wood Logs / 0.66 Ore
142152136
Hammer0.79 Wood Logs / 0.79 Ore
181196177126
Harpoon Gun0.83 Wood Logs / 0.79 Ore
184200181131
Mace0.6 Wood Logs / 0.62 Ore
140152137
Pistol0.61 Wood Logs / 0.62 Ore
141152138
Rifle0.82 Wood Logs / 0.76 Ore
179194176128
Shield0.56 Wood Logs / 0.54 Ore
124135122
Spear0.85 Wood Logs / 0.83 Ore
192208188135

Metal WeaponsSalvaged MaterialsCopper 1-23Iron 19-33Iron 34-53Platinum 49-62Mithril 54-80
Dagger1.03 Ore
166165141
Greatsword1.61 Ore125262260222
Sword1.15 Ore
186185157
Warhorn1.41 Ore109229227194

Heavy ArmorSalvaged MaterialsCopper 1-23Iron 19-33Iron 34-53Platinum 49-62Mithril 54-80
Helm1.35 Ore104219217185
Shoulder1.08 Ore
175173148
Coat1.88 Ore146307304260
Gloves1.18 Ore
191190162
Leggings1.1 Ore
178176150
Boots1.17 Ore
189188160

Medium ArmorSalvaged MaterialsRawhide 1-20Thin 16-35Coarse 31-50Rugged 46-63Thick 58-80
Helm1.8 Leather Sections131350422714264
Shoulder1.78 Leather Sections130346417706261
Coat2.45 Leather Sections180477575974361
Gloves1.82 Leather Sections133354426722267
Leggings1.69 Leather Sections123328396671248
Boots1.81 Leather Sections132352424718265
Back Item1.7 Leather Sections124330398675249

Light ArmorSalvaged MaterialsJute 1-20Wool 16-33Cotton 31-50Linen 44-63Silk 58-80
Helm1.81 Cloth Scraps157339238304
Shoulder1.95 Cloth Scraps170366257328
Coat3.03 Cloth Scraps266570401512
Gloves1.79 Cloth Scraps156335236301
Leggings2.1 Cloth Scraps183394277354
Boots2.01 Cloth Scraps175377265338

TrinketsSalvaged MaterialsCopper 1-20Silver 25-35Gold 40-50Platinum 55-65Mithril 70-80
Accessory1.58 Ore


218
Amulet1.61 Ore


222
Ring1.66 Ore


229

Help and Info:
 ● Gives cost info on items that give luck
 ● Ectos give the most per salvage (and can be salvaged quicker), but also tend to cost a lot for each luck you get. I included several ways to handle ectos, depending if you're buying them or already have them, or selling them or using them.
 ● Positive values per luck mean you lose that much, negative values mean you gain that much. (negative means you should do it even if not looking for luck).
 ● Some blue and green items give valuable materials cheaper than they can be purchased in the TP (sometimes even able to sell it at a profit). The table will tell you which items and the max price you should pay to break even compared to just buying that material off the TP for buy order prices.  The cheaper you buy an item below this amount, the more profit you will make.
 ● 'Dont show all items below' will not show number values (just an empty box) for that item/level if the amount needed to buy below is less than this amount (it's likely it's just not possible to buy items cheaply enough)
 ● All calculations include the cost and chance of promotion of an Infinite kit; 3c per salvage, 12% chance of higher tier

● Basic Materials Salvage Drop Rates:
 Crude has 10% chance of higher tier
 Basic/Infinite has 12.5% chance of higher tier
 Fine has 13.75% chance of higher tier
 Journeyman has 15% chance of higher tier
 Master/Mystic has 16.25% chance of higher tier
 BLSK has 22.5% chance of higher tier

If you're not sure what level is the best to open masterwork bags at: Silverwaste's chart is pretty good.