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Luck and Basic Salvage Tool
Luck from Ecto = 105
Luck from Masterwork = 30
Luck from Fine = 11

Ecto: 2155 - 2335 (1984 after tax)
Dust: 1274 - 1288 (1094 after tax)
Number of Dust per salvaged Ecto with Master/Mystic/SFSoM: 1.85
Note: I reversed these so they display profit instead of cost (higher positive numbers = better)
The cost of salvaging ecto (positive numbers = profit for you):
Scenario DescriptionProfit per ectoProfit per luckProfit breakdown if salvaging
Buy Ecto, salvage Ecto, sell Dust-190 per ecto-1.815 per luck2025 dust sale - buy ecto for 2155 - 61 salvage
Have Ecto, (sell Ecto vs. salvage Ecto and sell Dust)-20 per ecto-0.194 per luck2025 dust sale - 1984 ecto sale - 61 salvage
(Buy Ecto and salvage Ecto vs. buy Dust), use Dust140 per ecto1.342 per luckbuy dust for 2356 - buy ecto for 2155 - 61 salvage
Have Ecto, (sell Ecto and buy Dust vs. salvage Ecto), use Dust311 per ecto2.963 per luckbuy dust for 2356 - 1984 ecto sale - 61 salvage


Max price to pay for Fine/Masterwork (to buy material cheaper than just buying it straight off the TP's buy order price), salvage with Crude/Basic/CFSoM:
Purpose is to use / Purpose is to sell
Don't show all items below: 100 (-10c / +10c)
Wood WeaponsSalvaged MaterialsGreen 1-20Soft 16-33Seasoned 31-48Hard 46-63Elder 59-80
Focus1.03 Wood Logs

128
118
Long Bow1.84 Wood Logs

231179213
Scepter1.18 Wood Logs

147114135
Short Bow1.49 Wood Logs

186144172
Staff1.54 Wood Logs

193149178
Trident1.5 Wood Logs

188145173
Torch1.1 Wood Logs

137106126

Wood+Metal WeaponsSalvaged MaterialsGreen 1-20
Copper 1-23
Soft 16-33
Iron 19-33
Seasoned 31-48
Iron 34-53
Hard 46-63
Platinum 49-62
Elder 59-80
Mithril 54-80
Axe0.53 Wood Logs / 0.66 Ore
122162142
Hammer0.79 Wood Logs / 0.79 Ore
155215186118
Harpoon Gun0.83 Wood Logs / 0.79 Ore
158220190123
Mace0.6 Wood Logs / 0.62 Ore
120165143
Pistol0.61 Wood Logs / 0.62 Ore
121166144
Rifle0.82 Wood Logs / 0.76 Ore
153214184121
Shield0.56 Wood Logs / 0.54 Ore
106148128
Spear0.85 Wood Logs / 0.83 Ore
164228197127

Metal WeaponsSalvaged MaterialsCopper 1-23Iron 19-33Iron 34-53Platinum 49-62Mithril 54-80
Dagger1.03 Ore
149150141
Greatsword1.61 Ore127235236222
Sword1.15 Ore
167168158
Warhorn1.41 Ore111205206194

Heavy ArmorSalvaged MaterialsCopper 1-23Iron 19-33Iron 34-53Platinum 49-62Mithril 54-80
Helm1.35 Ore106196197186
Shoulder1.08 Ore
156157148
Coat1.88 Ore149275276260
Gloves1.18 Ore
171172162
Leggings1.1 Ore
159160151
Boots1.17 Ore
170170161

Medium ArmorSalvaged MaterialsRawhide 1-20Thin 16-35Coarse 31-50Rugged 46-63Thick 58-80
Helm1.8 Leather Sections155372331710273
Shoulder1.78 Leather Sections153368327702270
Coat2.45 Leather Sections212508452967373
Gloves1.82 Leather Sections157377335718276
Leggings1.69 Leather Sections145349310666256
Boots1.81 Leather Sections156374333714274
Back Item1.7 Leather Sections146351312670258

Light ArmorSalvaged MaterialsJute 1-20Wool 16-33Cotton 31-50Linen 44-63Silk 58-80
Helm1.81 Cloth Scraps154381149268
Shoulder1.95 Cloth Scraps166410161289
Coat3.03 Cloth Scraps260640253451
Gloves1.79 Cloth Scraps152376148265
Leggings2.1 Cloth Scraps179442174312
Boots2.01 Cloth Scraps171423166298

TrinketsSalvaged MaterialsCopper 1-20Silver 25-35Gold 40-50Platinum 55-65Mithril 70-80
Accessory1.58 Ore


218
Amulet1.61 Ore101

222
Ring1.66 Ore104

229

Help and Info:
 ● Gives cost info on items that give luck
 ● Ectos give the most per salvage (and can be salvaged quicker), but also tend to cost a lot for each luck you get. I included several ways to handle ectos, depending if you're buying them or already have them, or selling them or using them.
 ● Positive values per luck mean you lose that much, negative values mean you gain that much. (negative means you should do it even if not looking for luck).
 ● Some blue and green items give valuable materials cheaper than they can be purchased in the TP (sometimes even able to sell it at a profit). The table will tell you which items and the max price you should pay to break even compared to just buying that material off the TP for buy order prices.  The cheaper you buy an item below this amount, the more profit you will make.
 ● 'Dont show all items below' will not show number values (just an empty box) for that item/level if the amount needed to buy below is less than this amount (it's likely it's just not possible to buy items cheaply enough)
 ● All calculations include the cost and chance of promotion of an Infinite kit; 3c per salvage, 12% chance of higher tier

● Basic Materials Salvage Drop Rates:
 Crude has 10% chance of higher tier
 Basic/Infinite has 12.5% chance of higher tier
 Fine has 13.75% chance of higher tier
 Journeyman has 15% chance of higher tier
 Master/Mystic has 16.25% chance of higher tier
 BLSK has 22.5% chance of higher tier

If you're not sure what level is the best to open masterwork bags at: Silverwaste's chart is pretty good.