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Luck and Basic Materials Salvage Tool
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Luck and Basic Salvage Tool
Luck from Ecto = 105
Luck from Masterwork = 30
Luck from Fine = 11

Ecto: 3069 - 3246 (2759 after tax)
Dust: 1810 - 1822 (1548 after tax)
Number of Dust per salvaged Ecto with Master/Mystic/SFSoM: 1.85
Note: I reversed these so they display profit instead of cost (higher positive numbers = better)
The cost of salvaging ecto (positive numbers = profit for you):
Scenario DescriptionProfit per ectoProfit per luckProfit breakdown if salvaging
Buy Ecto, salvage Ecto, sell Dust-264 per ecto-2.523 per luck2865 dust sale - buy ecto for 3069 - 61 salvage
Have Ecto, (sell Ecto vs. salvage Ecto and sell Dust)44 per ecto0.4285 per luck2865 dust sale - 2759 ecto sale - 61 salvage
(Buy Ecto and salvage Ecto vs. buy Dust), use Dust218 per ecto2.081 per luckbuy dust for 3348 - buy ecto for 3069 - 61 salvage
Have Ecto, (sell Ecto and buy Dust vs. salvage Ecto), use Dust528 per ecto5.032 per luckbuy dust for 3348 - 2759 ecto sale - 61 salvage


Max price to pay for Fine/Masterwork (to buy material cheaper than just buying it straight off the TP's buy order price), salvage with Crude/Basic/CFSoM:
Purpose is to use / Purpose is to sell
Don't show all items below: 80 (-10c / +10c)
Wood WeaponsSalvaged MaterialsGreen 1-20Soft 16-33Seasoned 31-48Hard 46-63Elder 59-80
Focus1.03 Wood Logs


95
Long Bow1.84 Wood Logs

116173
Scepter1.18 Wood Logs


110
Short Bow1.49 Wood Logs

93139
Staff1.54 Wood Logs

97144
Trident1.5 Wood Logs

94140
Torch1.1 Wood Logs


102

Wood+Metal WeaponsSalvaged MaterialsGreen 1-20
Copper 1-23
Soft 16-33
Iron 19-33
Seasoned 31-48
Iron 34-53
Hard 46-63
Platinum 49-62
Elder 59-80
Mithril 54-80
Axe0.53 Wood Logs / 0.66 Ore

96149
Hammer0.79 Wood Logs / 0.79 Ore
83125194
Harpoon Gun0.83 Wood Logs / 0.79 Ore
84128198
Mace0.6 Wood Logs / 0.62 Ore

96149
Pistol0.61 Wood Logs / 0.62 Ore

97150
Rifle0.82 Wood Logs / 0.76 Ore
81124192
Shield0.56 Wood Logs / 0.54 Ore

86133
Spear0.85 Wood Logs / 0.83 Ore
88133206

Metal WeaponsSalvaged MaterialsCopper 1-23Iron 19-33Iron 34-53Platinum 49-62Mithril 54-80
Dagger1.03 Ore
8897155
Greatsword1.61 Ore
13915424482
Sword1.15 Ore
98109173
Warhorn1.41 Ore
121135213

Heavy ArmorSalvaged MaterialsCopper 1-23Iron 19-33Iron 34-53Platinum 49-62Mithril 54-80
Helm1.35 Ore
116129204
Shoulder1.08 Ore
92102163
Coat1.88 Ore
16318128696
Gloves1.18 Ore
101112178
Leggings1.1 Ore
94104166
Boots1.17 Ore
100111176

Medium ArmorSalvaged MaterialsRawhide 1-20Thin 16-35Coarse 31-50Rugged 46-63Thick 58-80
Helm1.8 Leather Sections


17198
Shoulder1.78 Leather Sections


16997
Coat2.45 Leather Sections

103234135
Gloves1.82 Leather Sections


17399
Leggings1.69 Leather Sections


16092
Boots1.81 Leather Sections


17299
Back Item1.7 Leather Sections


16193

Light ArmorSalvaged MaterialsJute 1-20Wool 16-33Cotton 31-50Linen 44-63Silk 58-80
Helm1.81 Cloth Scraps
93


Shoulder1.95 Cloth Scraps
100


Coat3.03 Cloth Scraps
158
121
Gloves1.79 Cloth Scraps
92


Leggings2.1 Cloth Scraps
108
83
Boots2.01 Cloth Scraps
103



TrinketsSalvaged MaterialsCopper 1-20Silver 25-35Gold 40-50Platinum 55-65Mithril 70-80
Accessory1.58 Ore


24080
Amulet1.61 Ore


24482
Ring1.66 Ore


25284

Help and Info:
 ● Gives cost info on items that give luck
 ● Ectos give the most per salvage (and can be salvaged quicker), but also tend to cost a lot for each luck you get. I included several ways to handle ectos, depending if you're buying them or already have them, or selling them or using them.
 ● Positive values per luck mean you lose that much, negative values mean you gain that much. (negative means you should do it even if not looking for luck).
 ● Some blue and green items give valuable materials cheaper than they can be purchased in the TP (sometimes even able to sell it at a profit). The table will tell you which items and the max price you should pay to break even compared to just buying that material off the TP for buy order prices.  The cheaper you buy an item below this amount, the more profit you will make.
 ● 'Dont show all items below' will not show number values (just an empty box) for that item/level if the amount needed to buy below is less than this amount (it's likely it's just not possible to buy items cheaply enough)
 ● All calculations include the cost and chance of promotion of an Infinite kit; 3c per salvage, 12% chance of higher tier

● Basic Materials Salvage Drop Rates:
 Crude has 10% chance of higher tier
 Basic/Infinite has 12.5% chance of higher tier
 Fine has 13.75% chance of higher tier
 Journeyman has 15% chance of higher tier
 Master/Mystic has 16.25% chance of higher tier
 BLSK has 22.5% chance of higher tier

If you're not sure what level is the best to open masterwork bags at: Silverwaste's chart is pretty good.