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Refinement Criteria (enter 0 to not use that minimum):
Minimum Profit = Copper (10)
Minimum % Profit = %
Minimum Velocity =

Arranged by All / Arrange by Tiers
Bags Excluded (Add Bags)
Salvageable Included (Remove Salvageable)
Dyes Excluded (Add Dyes)
NameBuy Order

Sell Listing
Buy Order Profit if Used (Percent)

Sell Listing Profit if Used (Percent)
Buy Order Profit if Sold (Percent)

Sell Listing Profit if Sold (Percent)
Sample Size / Don't Show Materials
(Drop rate per 100)
Ragged Garment
Basic Trophy 0
117.54- / day
01:19:36:49/outbid : 01:08:35:50/undercut
26

53
16 (64.9%)

-10 (-19.1%)
15 (61.1%)

-11 (-21%)
2,000
46.65 Wool Scrap (sell 32), 134.350 Cotton Scrap (sell 20), -300
Coarse Leather Strap
Basic Trophy 0
27.34+ / day
02:14:30:36/outbid : 10:35:47/undercut
30

67
17 (58.5%)

-19 (-29%)
18 (60.3%)

-18 (-28.2%)
2,000
134.350 Coarse Leather Section (sell 48), 46.90 Thin Leather Section (sell 11), -300
Torn Hide
Basic Trophy 0
13.93+ / day
∞/outbid : 01:16:51:52/undercut
31

52
16 (52.5%)

-4.7 (-9.1%)
16 (54.4%)

-4.2 (-8%)
2,000
132 Coarse Leather Section (sell 47), 49.200 Thin Leather Section (sell 12), -300
Salvageable Aetherized Metal Scrap
Rare Trophy 0
19.70+ / day
01:14:57:06/outbid : 03:46:32/undercut
267

305
135 (50.8%)

97 (32%)
83 (31.2%)

45 (14.9%)
500
446.8 Mithril Ore (sell 241), 29.4 Orichalcum Ore (sell 32), 8.20 Charged Core (sell 7.9), 2 Charged Lodestone (sell 133), -300
Salvageable Fused Metal Scrap
Rare Trophy 0
14.59+ / day
02:08:47:32/outbid : 03:06:00/undercut
220

247
87 (39.7%)

60 (24.4%)
51 (23.4%)

24 (9.9%)
1,000
417.10 Mithril Ore (sell 225), 29.10 Orichalcum Ore (sell 32), 0.30 Molten Lodestone (sell 18), 5.4 Molten Core (sell 4.7), 1.10 Glacial Lodestone (sell 39), 4.8 Glacial Core (sell 2.4), -300


Help and Info:
 ● Gives a list of bags that can be opened and give more than their cost.
 ● 'Sample Size' tells you how many bags have been opened to determine the current return rates - higher is better, anything below 1,000 is not very good. It will highlight any row where the sample size and profit is at least decent (stay away from unhighlighted rows)
 ● 'Materials' lists everything possible to get out of that bag, along with drop amounts (It's how many you will get if you open 100 bags)